part 2 – logo design

from yesterday logo design sketch that I drew on my iPad, I wasn’t really happy with the sketch I had designed, I didn’t believe they wouldn’t work as a logo on it’s own to create a starting narrative of my brand of the glitch, so before moving on i spent another 20 minutes to come up with some more sketches to see if there was anything I would use to merge with the other ideas to build a stronger logo for my brand.

Untitled_Artwork 27.png

even though I created 4 logos overall I felt that else logo ideas helped me get an understand of elements that work more than others, I believe using blur and movement within the text helps tell a background story of the brand, looking at the logos above I really like the outcomes but I would link them to another project but giving myself more time to experiment has allowed me to understand ideas in my head might seem good but while they are designed they might not work for example the top right logo, the background of the logo may be creative but it doesn’t suit in with the glitch of dyseixca it seems more of a logo for a honey company.

Since giving myself more time with logos sketches it has allowed me give time to think about what I really want the logo to look like but also allowed me experiment more then normal and pushing my brain for ideas even if they were simple, as I move on to software to create my final logo I’m still going to play around with layout and ideas until I get the logo I think suits more as just sticking to one idea has always been my design fault this year I will push myself more.

 

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